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15 changed files with 7 additions and 75 deletions

6
.idea/.gitignore generated vendored
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@ -1,3 +1,3 @@
# Default ignored files
/shelf/
/workspace.xml
# Default ignored files
/shelf/
/workspace.xml

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@ -1,10 +0,0 @@
<component name="InspectionProjectProfileManager">
<profile version="1.0">
<option name="myName" value="Project Default" />
<inspection_tool class="SpellCheckingInspection" enabled="false" level="TYPO" enabled_by_default="false">
<option name="processCode" value="true" />
<option name="processLiterals" value="true" />
<option name="processComments" value="true" />
</inspection_tool>
</profile>
</component>

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@ -1,6 +0,0 @@
<component name="InspectionProjectProfileManager">
<settings>
<option name="USE_PROJECT_PROFILE" value="false" />
<version value="1.0" />
</settings>
</component>

4
.idea/misc.xml generated
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@ -1,4 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="ProjectRootManager" version="2" project-jdk-name="Python 3.11" project-jdk-type="Python SDK" />
</project>

8
.idea/modules.xml generated
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@ -1,8 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="ProjectModuleManager">
<modules>
<module fileurl="file://$PROJECT_DIR$/.idea/slideshow.iml" filepath="$PROJECT_DIR$/.idea/slideshow.iml" />
</modules>
</component>
</project>

8
.idea/slideshow.iml generated
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@ -1,8 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<module type="PYTHON_MODULE" version="4">
<component name="NewModuleRootManager">
<content url="file://$MODULE_DIR$" />
<orderEntry type="inheritedJdk" />
<orderEntry type="sourceFolder" forTests="false" />
</component>
</module>

6
.idea/vcs.xml generated
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@ -1,6 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="VcsDirectoryMappings">
<mapping directory="" vcs="Git" />
</component>
</project>

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@ -1 +0,0 @@
https://www.flaticon.com/packs/music-player

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33
main.py
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@ -8,7 +8,7 @@ import threading
# Chemin du dossier contenant les photos
PHOTO_FOLDER = "./photos"
# Temps affichage photos (1000 = 1 seconde)
TIMER = 8000
TIMER = 5000
# Liste des fichiers dans le dossier
@ -56,25 +56,12 @@ def load_photos():
threading.Thread(target=load_photos, daemon=True).start()
# Logos Play, Pause, Next, Previous
LOGO_SIZE = (200, 200)
pause_logo = pygame.image.load("./Logos/pause.png")
pause_logo = pygame.transform.smoothscale(pause_logo, LOGO_SIZE)
# Création du logo de pause
pause_logo = pygame.image.load("pause_logo.png")
pause_logo_rect = pause_logo.get_rect(center=screen.get_rect().center)
play_logo = pygame.image.load("./Logos/play.png")
play_logo = pygame.transform.smoothscale(play_logo, LOGO_SIZE)
play_logo = pygame.image.load("play_logo.png")
play_logo_rect = play_logo.get_rect(center=screen.get_rect().center)
next_logo = pygame.image.load("./Logos/next.png")
next_logo = pygame.transform.smoothscale(next_logo, LOGO_SIZE)
next_logo_rect = next_logo.get_rect(midright=(screen.get_rect().right - 50, screen.get_rect().centery))
previous_logo = pygame.image.load("./Logos/previous.png")
previous_logo = pygame.transform.smoothscale(previous_logo, LOGO_SIZE)
previous_logo_rect = previous_logo.get_rect(midleft=(screen.get_rect().left + 50, screen.get_rect().centery))
while running:
# Gestion des événements
for event in pygame.event.get():
@ -85,25 +72,13 @@ while running:
if not auto_change:
screen.blit(pause_logo, pause_logo_rect)
pygame.display.flip()
pygame.time.delay(1000) # Pause de 1 secondes avant de masquer le logo
screen.fill((0, 0, 0))
else:
screen.blit(play_logo, play_logo_rect)
pygame.display.flip()
pygame.time.delay(1000) # Pause de 1 secondes avant de masquer le logo
screen.fill((0, 0, 0))
elif event.type == KEYDOWN and event.key == K_LEFT:
photo_index = (photo_index - 1) % len(photo_files)
screen.blit(previous_logo, previous_logo_rect)
pygame.display.flip()
pygame.time.delay(1000) # Pause de 1 secondes avant de masquer le logo
screen.fill((0, 0, 0))
elif event.type == KEYDOWN and event.key == K_RIGHT:
photo_index = (photo_index + 1) % len(photo_files)
screen.blit(next_logo, next_logo_rect)
pygame.display.flip()
pygame.time.delay(1000) # Pause de 1 secondes avant de masquer le logo
screen.fill((0, 0, 0))
elif event.type == KEYDOWN and event.key == K_f:
fullscreen = not fullscreen
if fullscreen:

0
photos/christopher-burns-C1J_eSGNPt0-unsplash.jpg Executable file → Normal file
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